Mark Damon Hughes Waste World: House Rules [Parental Advisory: Explicit Lyrics] [about]

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Waste World: House Rules

 * House Rules
-> Index
-> Skills
-> Unified Skills List
-> Everyman Skills
-> New Skills
-> Advantages
-> Powers
-> Unified Powers List
-> Psionic Advantages
-> Psionics
-> Unified Psionics List
-> Modifiers
-> Unified Disadvantages List
-> Equipment
-> Cybernetics
-> Combat
-> Hit Locations
-> Critical Hits
-> Gorefest
____________

-> Index

[WW]    Waste World Rulebook
[Sh]    Shogunate
[Hy]    Hydra
[CP]    Force Shield Campaign Pak

   This is only a quick-reference list into the WW rules right now. It's not my job to make them a real index.

Disease [Hy 158-162]
Growth Powers and Armor [Hy 162]
Hardship (Starvation, Thirst) [Hy 156-158]
Medicine and Healing [WW 129,132,148,178-179,182-183,189,190,214, 230-232]
Outside Air [WW 177 "Rebreather Mask"]
Pets [WW 132-133, Hy 100]
Symbionic Grafting [Hy 134]
____________

-> Skills

   Easy skills are VERY cheap at high levels; +9, the highest skill level around, only costs 24 points by the rules, which means a beginning low-power character (100 pts + 50 pts disads) could be at maximum mastery at 6 Easy skills, many of them combat skills. Hi ho, this way to Munchkinland. Not on my watch, bucko.

   Use the Easy pricing to +5, then Normal to +9 (the alternative of 2/3 normal cost, inverting the 3/2 normal cost of Hard, didn't change the low numbers enough and left the higher numbers lower than they should have been), for the new cumulative costs (not counting the initial 1 pt):

Level +1 +2 +3 +4 +5 +6 +7 +8 +9
Cost 1 2 3 5 8 14 21 29 38
____________

Unified Skill List

Dexterity Skills

Skill (subskill): slots Difficulty Page Notes
* Acrobatics H [WW 125]
* Aerobatics N [WW 125] prereq: Ikarean battlesuit or pilot
* Battlesuit H [WW 125]
* Blade: Sword, Dagger, Two-Handed Sword, Chainsword N [WW 125]
* Bludgeon E [WW 125]
* Bow: Bow, Crossbow N [WW 125]
* Climbing E [WW 125]
* Dancing N [Hy 98]
* Dodge H [WW 125] max level=DX+3
* Driving (Hover): Bike, Car, Truk, Hauler N [WW 125]
* Driving (Skimmer): Bike, Car, Truk, Hauler N [WW 125]
* Driving (Suspensor): Bike, Car, Truk, Hauler N [WW 126]
* Driving (Tracked): Bike, Car, Truk, Hauler N [WW 126]
* Driving (Walker): Bike, Car, Truk, Hauler N [WW 126]
* Driving (Wheeled): Bike, Car, Truk, Hauler N [WW 126]
* Escape Artist H [Hy 98]
* Forceblade E [WW 126] prereq: Blade
* Handgun: Autopistol, Blaster Pistol, Holdout Pistol, Laser Pistol, Machine Pistol E [WW 126]
* Heavy Weapon: Autocannon, Heavy Blaster, Heavy Laser, Heavy Shredder, Heavy Machine-Gun, Megablaster N [WW 126]
* Ikarean Battlesuit H [WW 126]
* Martial Arts N [WW 126] prereq: Unarmed Combat:Brawling
* Pickpocket N [WW 126]
* Pilot (Dirigible): Personal, Cruiser N [Hy 98]
* Pilot (Ornithopter): per type N [Hy 98]
* Play Instrument: by instrument type N [WW 126]
* Quick Draw: by weapon type E [WW 127]
* Ride: per beast N [WW 127]
* Rifle: Assault Rifle, Blaster Rifle, Laser Rifle, Railgun, Shotgun, Shredder, Sniper Rifle N [WW 127]
* Sailor: per type N [Hy 98]
* Rocket Launcher N [WW 127]
* Shield E [WW 127]
* Spear: One-Handed Spear, Two-Handed Spear, Bayonet N [WW 127]
* Special Weapon (weapon type) H [WW 127]
* Security Systems N [WW 127]
* Staff: Ripstaff, Shockstaff, Staff N [WW 127]
* Stealth N [WW 127]
* Swimming N [WW 128]
* Thrown Weapons E [WW 128]
* Unarmed Combat: Brawling, Claws, Fangs, Horns, Razor Wheels, Ripper-Claw, Spiked Gauntlet, Tail E [WW 128]
* Weapon Implant: by weapon type E [WW 128]
* Whip N [WW 128]
____________

Intelligence Skills

Skill (subskill): slots Difficulty Page Notes
* Acting N [WW 128]
* Alien Lore (by species) N [WW 128]
* Ancient Lore N [WW 128]
* Animal Handling: per beast N [Hy 98]
* Animal Lore N [WW 128]
* Appraise Value H [WW 128]
* Armory N [WW 128]
* Artistry: per art form N [Hy 98]
* Awareness N [WW 128] max level=IN+3
* City Lore (by metrozone) N [WW 128]
* Cooking E [Hy 98]
* Courtier N [WW 129]
* Craftsmanship: per craft N [Hy 98]
* Cybersurgery H [WW 129]
* Demolitions H [Hy 98]
* Demon Lore N [WW 129]
* Disease Lore N [Hy 98]
* Disguise N [WW 129]
* Fast Talk N [WW 129]
* Gamble N [WW 129]
* Genesculpting H [Hy 100]
* Healing H [WW 129]
* Interrogation N [WW 129]
* Intimidate N [WW 129]
* Leadership N [WW 129]
* Lore (by subject) N [WW 129]
* Lore (Science): per science H [Hy 100]
* Machine Lore N [WW 129]
* Mek N [WW 129]
* Navigator N [WW 129]
* Pain-Pleasure Conditioning H [Hy 100] prereq: U.B. Radost & Gift of Subjugation
* Poison Lore N [WW 129-130]
* Positronics H [WW 130]
* Religious Lore (by faith) N [WW 130]
* Resistance H [WW 130]
* Robomancy H [WW 130]
* Savoire Faire N [WW 130]
* Scholar N [WW 130]
* Security Systems N [WW 127]
* Seduction N [WW 130]
* Shadowing/Tailing N [WW 130]
* Singing E [Hy 100]
* Streetwise N [WW 130]
* Survival N [WW 130]
* Symbionics H [WW 130]
* Tactics N [Hy 100]
* Torture H [Hy 100]
* Tracking N [WW 130]
* Trade N [WW 130]
* Trapping N [Hy 100]
* Ultramancy H [WW 130, Sh 139-143]
____________

Everyman Skills

   Nearly all characters begin with the following skills at +0 (many of these were originally "no non-proficiency penalty", but this is easier to explain in a unified manner, and the few extra CP won't harm anything). All skills that can even be attempted without proficiency now have the -8 penalize for non-proficiency. The +0 does count as having spent the 1, 2, or 3 CP for easy, normal, or hard skills.

Dexterity Skills
Bludgeon
Climbing
Dodge
Stealth
Thrown Weapons
Unarmed Combat
Intelligence Skills
Awareness
City Lore (Home Metrozone) or Navigation (Skavengers)
Resistance
Shadowing/Tailing
Survival
Trade
____________

New Skills

Animal Training (IN)
Slots: by creature
Modifiers: +4 bonus each for Animal Friend and Beast Speech.

Animals have a base obedience rating, and this can be improved over time - roll once each day spent working with the animal, and accumulate one training point per successful day. When you reach the animal's training time in training points, its obedience rating improves by 1, up to the animal's max obedience. The obedience stat is added to any roll to control an animal. NPCs can train animals at a cost of 20C per day; assume it takes 1.5x training time.

[Note: I haven't really tested this or written down obedience ratings or anything yet, it's just me thinking "out loud"]

____________

-> Unified Advantage List

   I've moved some of the more bizarre Advantages to Powers or Psionic Advantages. Old Race humans just shouldn't have some of these.

   I've added a new advantage "Latent Psycher". All Psionic Powers require the character to have Latent Psycher, Tau, or full Psycher.

   Anything non-standard is underlined.

Advantage Cost Page Notes
* Berserk 5 [WW 131]
* Catfall 5 [WW 131]
* Charismatic 10 [WW 132]
* Double Jointed 5 [WW 132]
* Eidetic Memory 10 [Hy 100]
* Handsome/Beautiful 10 [WW 132]
* Hardy 5 [WW 132]
* Immune to Mutation 10 [WW 132]
Technically a mutation itself, but because characters with it are by definition non-mutant, I'm leaving it here.
* Increased Carrying Capacity bonus*3 cumulative [Hy 108] moved from Powers
* Innate Sense of Direction 5 [WW 132]
* Karmachip 30 [WW 132, Sh 97] prereq: Samurai
* See also Resurrection Contract below.
* Keen Eyes 5 [WW 132]
* Keen Hearing 5 [WW 132]
* Latent Psycher 5 [new] prereq: PW 0+
Gives the character access to all Psionic Advantages (see below), even though the character is not a full-fledged psycher and cannot learn psionics (yet). This can be upgraded to full Psycher by paying 15 xp.
* Lightsleep 5 [WW 132]
* Luck 5 per re-roll [Hy 100]
* Natural Driver 5 [Hy 109] moved from Powers
This could be applied to other pursuits as well - a natural swordsman who can use any blade, etc., though the GM will have to specifically approve any variants.
* Monk 5 [Sh 97] prereq: Shogunate
* Pet varies [WW 132-133, Hy 100]
* Psycher 20 [WW 133, Sh 100] prereq: PW 1+
* Resurrection Contract 30+ [new]
Gives the character a Nekrochip and basic resurrection contract. Every additional 10 cp gives the character a +1M reward posted.
* Sense Weakness 10 + level*2 cumulative [Hy 109] moved from Powers
* Shogunate Clan Member 5 [Sh 97] prereq: Shogunate
* Shogunate Overclan Member 10 [Sh 97] prereq: Shogunate
* Spirit Walker 5 [Sh 97] prereq: Shogunate
* Tau 5+ [Sh 97-100] prereq: Shogunate, PW 0+
* Unique Background 5, 15, or 30 [WW 133]
____________

-> Powers

Remember, anyone with one of these is a mutant, Hydran, or Xenogen.

Unified Powers List

Power Cost Page Notes
* Acid Spray 20 [Hy 100-102]
* Allure 10+ [Hy 102]
* Armor 2 per AR, cumulative [WW 134]
* Bat Sonar 10 [WW 134]
* Beastform 50+ [Hy 102]
* Big Ears 10 [WW 134]
* Bloodhound Scent 10 [WW 134]
* Blue Eye 10 [WW 134]
* Boneless 10 [WW 134]
* Burrowing 10 [Hy 104]
* Centauroid 15 [Hy 104]
* Chameleon Skin 10 [WW 134]
* Claws 10 [WW 136]
* Claw of Typhon 15 [Hy 104] prereq: U.B. Typhon
* Concealed Natural Weapons +5 [Hy 104]
* Damage Resistance 10+ [Hy 104]
* Dark Sight 5 [WW 136]
* Demonic Form 40, NC only [WW 136]
* Doughboy 10 [WW 136]
* Elongated 10 [WW 136]
* Enhanced Natural Weapons bonus*10 cumulative [Hy 104]
* Extra Limb 10/15 [WW 136]
* Fangs 10 [WW 136]
* Fast Healing 10 [WW 132] moved from Advantages
* Filtermouth/Eye Membranes 10 [WW 136]
* Giant 75 [WW 136, Hy 162]
* Gift of Anthor 5 [Hy 106] prereq: U.B. Anthor
* Gift of Fera 5 [Hy 106] prereq: U.B. Fera
* Gift of Karkosa 15+ [Hy 106] prereq: U.B. Karkosa, Negative Appearance
* Gift of Luxor 15 [Hy 106] prereq: U.B. Luxor, Neg App
* Gift of Meleus 5 [Hy 107] prereq: U.B. Meleus
* Gift of Numera 10+ [Hy 107] prereq: U.B. Numera
* Gift of Spydra 5 [Hy 107] prereq: U.B. Spydra
* Gift of Subjugation 10+ [Hy 107] prereq: Allure
* Gift of Valka 5 [Hy 107] prereq: U.B. Valka
* Gills 10 [WW 136]
* Hideous Stench 10 [WW 136]
* Hooves 5 [Hy 107]
* Horns 10 [WW 136]
* Hyper Metabolism 10 [Hy 108]
* Hypnotic Gaze 10 [WW 137]
* Immune to Disease 10 [WW 132] moved from Advantages
* Immune to Poison 10 [WW 132] moved from Advantages
* Invulnerability 40 per immunity [Hy 108]
* Iron Gut 10 [Hy 100] moved from Advantages
* Large Claw 10 [Hy 109]
* Leap 10 [WW 137]
* Long Legs 10 [WW 137]
* Mask of Spydra 5 [Hy 109] prereq: U.B. Spydra
* Midget 10 [WW 137]
* Multiple Eyes 10 [WW 137]
* Mutarch Transformation 20+ [WW 137-138, Hy 162]
* Patagia 10 [Hy 109]
* Poison 10 [WW 138]
* Prehensile Feet 5 [WW 138]
* Psi Disruptor 10 per level [Hy 109] prereq: Psychically Inert
* Psychically Inert 15 [WW 133] moved from Advantages
* Quick Reflexes level*3 cumulative [Hy 109]
* Rancid Breath 20 [Hy 109]
* Red Eye 10 [WW 138]
* Regeneration 20 [WW 138]
* Roar 10 [Hy 109]
* Shadow Form 20 [WW 138]
* Shock Generation 10 + level*5 cumulative [Hy 110]
* Slimy 10 [WW 138]
* Slither 10 [WW 138]
* Spiked Tail 15 [WW 140]
* Spines 10 [WW 140]
* Spit Poison 15+ [Hy 110]
* Starwings 10 [Hy 110]
* Suckers 10 [WW 140]
* Symborg 20 [Hy 110]
* Systemic Autorepair 10 [WW 140]
* Telescopic Neck 5 [WW 140]
* Tentacle Tongue 5 [Hy 110]
* Third Eye 10 [WW 140]
* Webbed Feet and Hands 10 [WW 140]
* Webspinning 10 + level*4 cumulative [Hy 110]
* Wings 20 [WW 140]
____________

-> Psionic Advantages

   Unless noted otherwise below, all Psionic Advantages require the character to have Latent Psycher, Tau, or full Psycher (see Advantages).
Psionic Advantage Cost Page Notes
* Animal Friendship 5 [WW 131]
* Beast Speech 5 [WW 131]
* Bugei 5+ [Sh 98,100] prereq: Tau
* Evasion 10 [Hy 106] moved from Powers
* Invisible To Machines 20 [WW 132]
* Mindspeech 10 [WW 137] moved from Powers
* Path 5+ [Sh 111] prereq: Psycher, Shogunate
* Psisniffer 10 [WW 133]
* Sense Enemy 5 [WW 133]
* Sixth Sense 10 [WW 133]
* Soul Link 10 [WW 138] moved from Powers
* Way 5 each [Sh 97,99] prereq: Tau
____________

-> Psionics

Unified Psionics List

Psionic Power Cost Page Notes
* Absorption x4 [WW 145]
* Adaption x3 [Hy 112]
* Animate Dead x5 [WW 145]
* Beast Master x5 [Hy 112-114]
* Binding x5 [Hy 114-115]
* Body of Flame x5 [Sh 112]
* Body of Metal x3 [Sh 112]
* Clairvoyance x3 [WW 145]
* Cryokinesis x5 [WW 145-146]
* Curse x5 [Hy 115]
* Darkness x3 [Sh 112]
* Deathgaze x5 [Hy 115]
* Demon Binding x5 [WW 146]
* Dispel x3 [WW 146]
* Domination x5 [WW 146-147]
* Electrokinesis x5 [WW 147]
* Emotion Control x5 [WW 147-148]
* Gateway x5 [Hy 115-116]
* Growth x4 [Hy 116]
* Heal x4 [WW 148]
* Hydromancy x4 [Hy 116-118]
* Illusion x5 [WW 148]
* Invisibility x5 [WW 148]
* Levitation x4 [WW 148]
* Life Drain x5 [WW 148-149]
* Mind Link x3 [WW 149]
* Possession x5 [WW 149]
* Precognition x3 [WW 149]
* Psiblade x2 [Hy 118]
* Psi Sense x2 [WW 149-150]
* Psionic Blast x5 [WW 150]
* Psionic Screen x3 [WW 150] vs. psionics
* Psionic Shield x2 [WW 150-151] vs. physical
* Psionic Wall x3 [WW 151] vs. physical
* Psychometry x3 [WW 151]
* Pyrokinesis x5 [WW 151]
* Razorform x2 [Sh 112-113] prereq: Body of Metal
* Scanning x3 [WW 152]
* Shapeshift x3 [Sh 113]
* Telekinesis x5 [WW 152]
* Telepathy x3 [WW 152]
* Teleportation x5 [WW 152]
* Weapon Master x5 [Hy 118]
* Weather Control x4 [Sh 113]
____________

Modifiers

   See Upgrade: Psionic Powers [CP 41-44].

Uncertain (-2)
Requires a skill roll of PW+PL to activate power. Highly-skilled or talented characters can activate their powers more often than they could with Wild, and yet there's always a chance of failure with this.
Wild (-3)
Increased the value of this rather overbearing
____________

-> Unified Disadvantage List

Physical Disadvantages

Disadvantage Cost Page Notes
* Albino -5 [Hy 118] prereq: Exotic Appearance
* Allergy -5/-15/-30 [Hy 118]
* Brittle Bones -20 [Hy 118]
* Exotic Appearance -5 [WW 153]
* Impaired Vision -5/-15/-30 [WW 153]
* Incandescent -10 [Hy 118] prereq: Exotic Appearance
* Missing Eye/Eyes -15 [WW 153]
* Mute -5 [WW 153]
* Negative Appearance -5/-15/-30 [WW 153]
* Negative Characteristics varies [WW 154,110]
* Partial Biped -5 [Hy 119]
* Positronic Brain -15 [WW 154]
* Reduced LF -1 per LF [Hy 119]
* Reduced Movement -3 per MR [Hy 119]
* Rejection Syndrome -5/-15/-30 [WW 154-155]
* Robotic Body -20 [WW 154]
* Snake Tail -5 [Hy 119]
* Specialized Substance -5 [Hy 119]
* Unnatural Hunger -10/-20/-30 [Hy 119]
* Unnatural Thirst -10/-20/-30 [Hy 119]
* Unusable Arm -10/-15 [WW 154]
* Unusable Legs -15/-30 [WW 155]
* Weak Immune System -5/-10/-15 [Hy 119]

Mental Disadvantages

Disadvantage Cost Page Notes
* Addiction -5/-15/-30 [WW 155-156]
* Amnesia -5 [WW 156]
* Animal Intelligence -30 [WW 156]
* Assimilated -5/-15/-30 [Hy 119-120]
* Avarice -5/-15/-30 [Hy 120]
* Code of Honor -5/-15/-30 [WW 156]
* Death-Command Conditioned -20 [Hy 120]
* Fanatic -5/-15/-30 [WW 156]
* Hallucinations -5/-15/-30 [Hy 120]
* Lust -5/-15/-30 [Hy 120]
* Megalomania -5/-15/-30 [WW 156]
* Obedience -5/-15/-30 [Hy 120]
* Obsession -5/-15/-30 [WW 157]
* Overconfidence -5/-15/-30 [WW 157]
* Paranoia -5/-15/-30 [WW 157]
* Phobia -5/-15/-30 [WW 157]
* Prejudiced -5/-15/-30 [WW 157]
* Psychopath -5/-15/-30 [WW 158] (NCs only)
* Vengeance Seeker -5/-15/-30 [WW 157]

Social Disadvantages

Disadvantage Cost Page Notes
* Bad Reputation -10 [WW 158]
* Dark Secret -10 [WW 158]
* Dependent -10 [WW 158]
* Hunted -5/-15/-30 [WW 158]
* Obligation -10 [WW 158]
* Prejudiced Against -10 [WW 158]
* Ronin -5 [Sh 98]
____________

-> Equipment

Cybernetics

   Cybernetics adaptation XP costs are unclear. As far as I can tell, it's 15xp for each arm, leg, or eye replaced, and all other systems are unknown, probably undefined. I'm going with 15xp for all active systems (those that send or receive nerve impulses) and 5xp for passive (just getting used to their presence).

____________

-> Combat

Hit Location

1d20 Location
1- 6 Legs even = right
7-14 Torso odd = left
15-18 Arms
19-20 Head
____________

Critical Hits

   Always use 1d10 for critical hits - a d20 gives too much variation by the die, and not enough influence from the damage successes; too many attacks go directly to death.

____________

Gorefest (optional)

   See More Optional Combat Rules, but until victim is at 0LF, use 1d6 for the critical roll, not 1d10 (my critical hits rule) or 1d20 (standard rules). Extras do the same damage as everyone else in this system, but still cannot get a critical hit over 16.

These rules are © Copyright 1998 by Mark Damon Hughes <kamikaze@kuoi.asui.uidaho.edu>
Waste WorldTM and all associated trademarks are owned by Manticore Productions Ltd, and no challenge to their trademark is intended.
Permission is granted to print and use free of charge, but do not redistribute - always refer others back to these originals at
<http://kuoi.asui.uidaho.edu/~kamikaze/WasteWorld/>

Last modified: 99Mar25
Split off "Psionic Advantages" section

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The Grindhouse Brain in Media on Wed, 2007Apr18 11:48:39 PDT
Grindhouse Review in Media on Mon, 2007Apr16 09:55:28 PDT
The God Delusion in Science on Fri, 2007Mar16 18:52:45 PDT
Disable Gimp splash screen in Mac on Sun, 2007Mar04 10:18:57 PST
Closures in Groovy and Java in Software on Thu, 2007Feb15 11:33:12 PST
ed is the standard editor! in Software on Wed, 2007Jan31 11:13:19 PST
Music to Love Your Mac To in Mac on Mon, 2007Jan29 19:22:43 PST
Seattle Slogans in Society on Wed, 2006Oct25 09:15:34 PDT
Review: The Prestige in Media on Tue, 2006Oct24 14:09:18 PDT
Charles Darwin Online in Science on Thu, 2006Oct19 11:04:30 PDT
The Futility of Mixing Binary Liquid Explosives in the Airplane Bathroom in Society on Thu, 2006Aug24 11:58:40 PDT
People Also Buy Lottery Tickets in Society on Thu, 2006Aug17 09:45:19 PDT
More Sun Lies About NetBeans in Software on Wed, 2006Aug02 15:22:01 PDT
GameScroll 0.7.1 in Software on Sat, 2006Jul29 18:31:04 PDT
Mac to Linux? Are you mad? in Mac on Thu, 2006Jul27 11:15:09 PDT
Intelligent DeSign in Toys on Fri, 2006Jul14 09:34:36 PDT
markdamonhughes.com in Software on Mon, 2006Jun05 19:29:53 PDT
About Book Reviews in Media on Sun, 2006Jun04 18:57:37 PDT
Book Review: "JPod", by Douglas Coupland in Media on Sun, 2006Jun04 18:20:20 PDT
iPhoto Annoys Me in Mac on Sun, 2006Jun04 11:24:11 PDT
Book Reviews: iLounge Free iPod Book 2.0, Vernor Vinge's "Rainbows End" in Media on Sat, 2006Jun03 14:25:51 PDT
The Smoking Ban or Lack Thereof in Society on Thu, 2006Jun01 08:38:59 PDT
Tim O'Reilly Does Not Apologize in Web on Wed, 2006May31 01:42:53 PDT
Isn't Bracing Truth Better Than False Hope? in Science on Tue, 2006May30 12:00:42 PDT
A Man Walks Into a Bar With a Duck... in Personal on Mon, 2006May29 23:12:05 PDT
s/Mark Hughes/Mark Damon Hughes/g in Personal on Sat, 2006May27 02:55:46 PDT
O'Reilly(TM) 2.0(TM) Annoyances(TM) in Web on Fri, 2006May26 23:36:58 PDT
Web 2.0 (tm) is over, Tim O'Reilly commits corporate seppuku. in Web on Fri, 2006May26 23:20:45 PDT
What's Your Anti-Virus? in Mac on Fri, 2006May26 00:56:30 PDT
iDroid in Toys on Tue, 2006May23 16:16:04 PDT
About This Blog in Personal on Fri, 2006May19 17:17:48 PDT
Animal Crossing: Wild World in Toys on Tue, 2006May16 13:59:38 PDT
Socially Acceptable Gamers in Roleplaying on Mon, 2006May15 02:30:14 PDT
Political Scum Come To Gaming in Toys on Sat, 2006May13 17:20:22 PDT
Nintendo Wii in Toys on Sat, 2006Apr29 23:41:13 PDT
The Past Sucked in Society on Wed, 2006Apr26 14:52:52 PDT
Please Help Save Palladium from Going Under in Roleplaying on Mon, 2006Apr24 04:09:39 PDT
Zombie Jesus Day in Religion on Sun, 2006Apr16 21:30:07 PDT
The Day I Killed Angel and Buffy in Roleplaying on Sun, 2006Apr16 20:12:00 PDT
Comedy Central vs. South Park in Media on Sat, 2006Apr15 01:56:54 PDT
What I'm Reading (Future division) in Media on Mon, 2006Apr03 13:26:44 PDT
What I'm Reading (Technical division) in Software on Mon, 2006Apr03 12:12:41 PDT
Atom vs. RSS 2.0 Ultimate Cage Deathmatch in Thunderdome! in Software on Wed, 2006Mar29 01:02:35 PST
What's that horrible stench? Java 5.0 Generics! in Software on Fri, 2006Mar24 12:46:55 PST
Shiny LEGO Robots in Toys on Sun, 2006Mar19 14:44:03 PST
The Daily Show on iTunes in Mac on Wed, 2006Mar15 08:46:09 PST
Walter Cronkite in Society on Tue, 2006Mar14 12:02:34 PST
Utility.py 1.1 in Software on Mon, 2006Mar06 11:24:32 PST
Perilar 0.4 in Software on Mon, 2006Feb27 00:05:02 PST
President's Day in Society on Mon, 2006Feb20 14:45:18 PST
Why Are You Uninstalling NetBeans? in Software on Tue, 2006Feb14 15:32:56 PST
V.D. in Society on Tue, 2006Feb14 00:16:46 PST
ThoughtPad 0.2 in Software on Fri, 2006Feb10 08:26:50 PST
My Debugging Prowess is Mighty! in Software on Mon, 2006Feb06 17:10:04 PST
Progamming Language Winners, Losers, and Farm Animals in Software on Tue, 2006Jan31 05:07:06 PST
Poetic Justice in Mac on Mon, 2006Jan23 21:50:18 PST
iTunes Video Store in Mac on Mon, 2006Jan23 07:33:54 PST
Why Are TV Shows Not Listed in iPod's TV Shows? in Mac on Mon, 2006Jan23 07:10:19 PST
What's wrong with the Internet? in Web on Sun, 2006Jan15 02:12:28 PST
Filthy Fucking Republican Scumbag SPAMMERS. in Society on Thu, 2006Jan12 17:44:26 PST
Fluorescent Lights in Personal on Thu, 2006Jan12 14:42:09 PST
Perilar! in Software on Wed, 2006Jan11 03:45:05 PST
The Perils of Old SchemeFogies in Software on Fri, 2005Dec30 11:55:21 PST
Post-Postscript in Software on Mon, 2005Dec12 11:30:34 PST
Microsoft Live. Follow the Money. in Media on Fri, 2005Nov11 11:30:14 PST
Don't Let Anyone Lick Your Keyboard in Web on Wed, 2005Nov09 11:43:40 PST
Sun's Improbable Advertising in Web on Mon, 2005Nov07 10:54:38 PST
Darwin Fanboy in Science on Mon, 2005Oct31 16:02:25 PST
Help Buy KUOI Mugs! in Personal on Fri, 2005Oct21 09:49:16 PDT
This is my second life, better than my first life. in SecondLife on Thu, 2005Oct20 05:33:32 PDT
"EPIC" 2014 in Media on Fri, 2005Sep30 11:12:40 PDT
The Posse in Science on Thu, 2005Sep08 13:46:43 PDT
The Perfect Serenity of Firefly in Media on Fri, 2005Sep02 08:11:38 PDT
The Curse of Knowing Too Much in Software on Thu, 2005Sep01 15:06:35 PDT
On Java and Python in Software on Fri, 2005Aug26 12:38:54 PDT
Back from GenCon in Roleplaying on Tue, 2005Aug23 13:09:42 PDT
Indiana Has Taught Me How To Hate in Personal on Sun, 2005Aug21 09:40:22 PDT
Single People Are Selfish, And Proud Of It in Society on Sat, 2005Aug13 12:49:06 PDT
Links are underlined. in Web on Mon, 2005Aug08 09:46:38 PDT
Stupid, stupid iCal. in Mac on Fri, 2005Aug05 19:56:09 PDT
Things I've Learned About The Mac, Part 1 in Mac on Thu, 2005Jul28 12:49:21 PDT
The Switch in Mac on Thu, 2005Jul28 12:39:59 PDT
Don't feed the troll in Web on Fri, 2005Jul22 11:34:32 PDT
Randpod, again, only different in Software on Thu, 2005Jul21 15:58:25 PDT
Batman in Media on Sun, 2005Jul03 16:02:21 PDT
An Offer You Can't Refuse in Web on Sat, 2005Jul02 14:15:44 PDT
Browser Statistics, June 2005 in Web on Sat, 2005Jul02 14:09:37 PDT
Apple x86 in Mac on Fri, 2005Jun10 08:00:23 PDT
Apple and Intel, sitting in a tree, k.i.s.s.i.n.g. in Mac on Sat, 2005Jun04 12:06:55 PDT
Browser Statistics, May 2005 in Web on Fri, 2005Jun03 08:41:06 PDT
Holding Women To A Lower Standard in Society on Fri, 2005Jun03 08:21:25 PDT
Terminal in Software on Sat, 2005May21 11:17:34 PDT
$OPPRESSED_GROUP Studies in Media on Tue, 2005May03 09:49:55 PDT
GameScroll 0.7 in Software on Tue, 2005May03 06:09:24 PDT
Browser Statistics, April 2005 in Web on Tue, 2005May03 05:59:20 PDT
GameScroll 0.6 in Software on Mon, 2005Apr25 19:06:04 PDT
Trick or treat... in Roleplaying on Thu, 2005Apr21 23:29:34 PDT
GameScroll 0.5 in Software on Wed, 2005Apr20 17:51:55 PDT
Browser Statisics in Web on Sun, 2005Apr03 20:29:34 PDT
XML is driving me insane. in Software on Wed, 2005Mar16 21:55:00 PST
Actions speak louder than words. in Web on Mon, 2005Mar14 13:14:41 PST
Eclipse vs. NetBeans Celebrity Deathmatch! in Software on Sun, 2005Mar13 00:00:00 PST
Browser Statistics in Web on Sun, 2005Mar06 00:00:00 PST
R.I.P. Microsoft, Scoble is laying down fertilizer in Web on Tue, 2005Feb15 00:00:00 PST
Syndication in Web on Sat, 2005Jan22 00:00:00 PST
"Hipster PDA" in Web on Wed, 2005Jan12 00:00:00 PST
Copywrong in Software on Tue, 2005Jan11 00:00:00 PST
MSIE in Web on Mon, 2005Jan10 00:00:00 PST
Doom: The Movie: We're all Doomed! in Media on Wed, 2004Dec22 00:00:00 PST
EA: The Human Story in Software on Mon, 2004Nov15 00:00:00 PST
Aiee! 0.2 in Software on Wed, 2004Oct13 00:00:00 PDT
Shiny new iMac in Mac on Tue, 2004Aug31 00:00:00 PDT
Treo 600 Cam in Personal on Sun, 2004Aug29 00:00:00 PDT
RandPod in Software on Fri, 2004Aug27 00:00:00 PDT
Watch "Ju On", lose 2d6 SAN in Media on Thu, 2004Aug19 00:00:00 PDT
Sun in Web on Fri, 2004Jul23 00:00:00 PDT
Meat is not murder. Meat is meat. Murder is murder. in Personal on Tue, 2004Jun22 00:00:00 PDT
CTHULHU SALVATION PROGRAM in Religion on Thu, 2004Jun03 00:00:00 PDT
Why Does Everyone Hate Lisp? in Software on Sun, 2004May30 00:00:00 PDT
Final Fantasy XI in Personal on Fri, 2004Jun04 00:00:00 PDT
The ultimate political poster. in Web on Fri, 2004Jun04 00:00:00 PDT
I don't normally comment on blogs, but... in Web on Fri, 2004Jun04 00:00:00 PDT
JICB in Software on Fri, 2004Jun04 00:00:00 PDT
Review of Gamma World (Sword & Sorcery) in Roleplaying on Thu, 2004Jun03 00:00:00 PDT
Reboot in Web on Wed, 2003Jul30 00:00:00 PDT

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